Objects Reference

face::forward_map

Prototype

void forward_map(float& u,float& v,vector& p)

Parameters

Parameter Type Description
u float& point co-ordinate in u axis
v float& point co-ordinate in v axis
p vector& point in object space

Return Value

None

Remarks

This function maps a point from light map texture space into object space. 
The (u,v) pair define a point in the object's light map texture space that can be mapped into an object space 3D point. 
This is used to find where a light map pixel is in scene co-ordinates.